About me/contact


International Game Architecture and Design
NHTV – University of Applied Science.

Application Designer MBO Level 4


Level design 70%
Game Design 60%
Narrative Design 70%

Game Editors

Unreal 4


Hiking – Gaming – Karate – Reading

A little bit more about me

I love being a designer, creating that one unique experience for players. I aim for that moment : “That was awesome, can you do that again?”. I’m currently a third year game development student studying International Game Architecture and Design (IGAD) at the NHTV in the Netherlands.

I wasn’t always sure I wanted to be designer, I first wanted to be a programmer of games. Not having any experience in this, it was hard getting into a proper university program, so in order to get in I followed a programming education on a lower level. During my 3 years of study I discovered programming was not my proper cup of tea. I still wanted to get into a university so I got my diploma. After that I found out about game design. Making games started at the education, but I did not stop there. Reading related books, thinking about design, analyzing existing games, everything related to game design. Designing a world, a level, figuring out where the player wants to go, interact with and where they are looking is a challenge to get right, and if done correctly really rewarding.

The general area of design is what interests me most. Figuring out the rules and the best way to convey a certain mechanic to the player. I have general knowledge about art and programming, but primarily focus on concept, level design and narrative.

Visual Studio
Perforce – SVN
Microsoft Office
Visual Paradigm


ITIL Foundation
CCNA Exploration: Network Fundamentals
Windows Server 2008 Active Directory Configuration
Microsoft Windows 7 Enterprise Desktop Support Technician
IT Essentials PC Hardware and Software